package com.lineage.server.model.skill.skillmode;

import com.lineage.server.model.Instance.L1NpcInstance;
import com.lineage.server.model.Instance.L1PcInstance;
import com.lineage.server.model.L1Character;
import com.lineage.server.model.L1Magic;

public class CONFUSION extends SkillMode {
  public int start(L1PcInstance srcpc, L1Character cha, L1Magic magic, int integer) throws Exception {
    int dmg = magic.calcMagicDamage(202);
    if (!cha.hasSkillEffect(64))
      cha.setSkillEffect(64, integer * 1000); 
    return dmg;
  }
  
  public int start(L1NpcInstance npc, L1Character cha, L1Magic magic, int integer) throws Exception {
    int dmg = 0;
    return 0;
  }
  
  public void start(L1PcInstance srcpc, Object obj) throws Exception {}
  
  public void stop(L1Character cha) throws Exception {}
}
